Understanding and Resolving Xcode Debugger Display Issues

28 February 2025 Stephan Petzl Leave a comment Xcode

Developers working with Xcode may sometimes encounter a perplexing issue where the debugger fails to display objects correctly, often showing them as nil when they are not. This problem can be especially frustrating when it only occurs in a specific project while others function normally. Below, we outline the steps to troubleshoot and resolve this issue effectively.

Common Causes and Solutions

Ensure You Are in Debug Mode

One of the most common reasons for this issue is running your project in “Release mode” instead of “Debug mode.” To verify and change this setting:

  • Click on your project name at the top left corner near the start/stop buttons.
  • Select “Edit Scheme…” from the dropdown menu.
  • Navigate to the “Run” settings, then the “Info” tab.
  • Ensure the “Build Configuration” is set to “Debug.”

If it was set to “Release,” this adjustment should resolve the issue of objects appearing as nil.

Adjust Optimization Level

Another potential cause is the optimization settings in your build configuration. Setting the “Optimization Level” to “None” can help:

  • Go to your project’s Build Settings.
  • Search for “Debug” under “Apple Clang – Code Generation.”
  • Set the “Optimization Level” for Debug to “None [-O0].”

This adjustment allows the debugger to accurately display variable values.

Address Sanitizer Settings

Ensure that the Address Sanitizer is turned off, as it may interfere with the debugger:

  • Go to “Edit Scheme” via Product > Scheme > Edit Scheme.
  • Choose “Run” and navigate to the “Diagnostics” tab.
  • Ensure “Enable Address Sanitizer” is unchecked.

Other Potential Fixes

If the above solutions do not resolve the issue, consider these additional steps:

  • Restart Xcode and your computer to clear any temporary issues.
  • Clean your project and delete derived data.
  • Check “Other C Flags” and ensure they are appropriately set for debugging.
  • Ensure “Deployment Postprocessing” is set to “NO” in Build Settings.

A Practical Alternative for Test Automation

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