Resolving the “setState() or markNeedsBuild Called During Build” Error in Flutter

Resolving the “setState() or markNeedsBuild Called During Build” Error in Flutter

19 December 2024 Stephan Petzl Leave a comment Tech-Help

Flutter developers often encounter the error message “setState() or markNeedsBuild called during build” when trying to update the UI state within the build process. This article aims to provide a comprehensive guide to understanding and solving this common issue.

Understanding the Error

This error typically occurs when an attempt is made to call setState() during the widget build process, which can lead to unpredictable UI behavior. The build method should primarily focus on rendering the UI and should not contain logic that triggers UI updates.

Common Solutions

Using Callbacks to Defer State Changes

A practical approach is to defer state changes until the current frame has completed. This can be achieved using WidgetsBinding.instance.addPostFrameCallback or SchedulerBinding.instance.addPostFrameCallback. These methods schedule a callback to be executed after the current frame is completed.

WidgetsBinding.instance.addPostFrameCallback((_){
    // Add Your Code here.
});

Alternatively, using SchedulerBinding:

SchedulerBinding.instance.addPostFrameCallback((_) {
    // Add your code here.
});

Correcting Button Callbacks

Ensure that functions are passed as callbacks rather than being executed immediately. For instance, instead of writing:

onPressed: buildlist('button'+index.toString()),

Use:

onPressed: () => buildlist('button'+index.toString()),

Handling State with Safe State Updates

For more complex scenarios where state updates could trigger during the build process, consider using a safe state update extension. Here’s an example implementation:

extension SafeUpdateState on State {
  void safeSetState(void Function() updaterFunction) {
    if (SchedulerBinding.instance.schedulerPhase == SchedulerPhase.persistentCallbacks) {
      SchedulerBinding.instance.addPostFrameCallback((_) {
        if (mounted) setState(updaterFunction);
      });
    } else {
      if (mounted) setState(updaterFunction);
    }
  }
}

Real-World Example

Imagine you’re developing an app where tapping an image loads a list of items. If the list update is triggered directly within the build method, it can lead to the error described above. By deferring the update using a post-frame callback, you ensure that the UI update happens only after the current build cycle completes.

Enhancing Your Testing Workflow with Repeato

When developing mobile applications, ensuring robust testing is crucial. Repeato offers a no-code test automation solution for iOS and Android apps. It allows developers to create, run, and maintain automated tests efficiently. By using computer vision and AI, Repeato ensures that tests are quick to edit and execute, providing a seamless way to validate UI changes and fix issues like the “setState() or markNeedsBuild called during build” error.

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